Holly Hancock and Travis Hancock, Founders of Facade Games, recently had the opportunity to speak on the TEDx stage.
The talk is titled "Birth of a Board Game" and outlines their basic process for coming up with an idea for a game, failing fast, testing often, adding theme and emotion, building an immersive design, and then working with manufacturers.
The talk takes its listeners on a 9-minute journey through the 87 versions that Facade Games goes through before landing on a final product. And while Travis and Holly realize that not everyone out there makes board games for a living, their goal is to help their fellow creators move forward with the next step in their creative journey. Principles of subtracting often, gathering a consistent test group, or using creative packaging and presentation are mentioned as ways to help any creative project move forward.
And if you're creating a board game yourself, hopefully something about their process will help you take the next step in bringing your game to life.
You can view the video below.