You are racing down the streets, desperate to escape into the safety of the countryside. If your cart is the first out of town you and your cart-mates win! Or do you? Some villagers on your cart may secretly already have the plague. If you leave town with a plagued villager on your cart, you will catch the plague and lose! What will you do to make sure that doesn’t happen? And who will you trust (or betray) along the way?
Bristol 1350 is a light strategy and social deduction game for 1-9 players. Learn in 10 minutes and play in 20-40 minutes.
Upgrade to the deluxe edition to add 6 metal coins, 3 metal carts (replaces standard carts), 6 alms expansion cards, and 9 custom pawns.
You are racing down the streets, desperate to escape into the safety of the countryside. If your cart is the first out of town you and your cart-mates win! Or do you? Some villagers on your cart may secretly already have the plague. If you leave town with a plagued villager on your cart, you will catch the plague and lose! What will you do to make sure that doesn’t happen? And who will you trust (or betray) along the way? Bristol 1350 is a light strategy and social deduction game for 1-9 players. Learn in 10 minutes and play in 20-40 minutes.
Book closes magnetically. Cards come in tuck box.
Disguised as a map of old town Bristol, England.
3 resin carts, 6 custom apple/rat dice, 9 wood pawns
9 character cards, including optional advanced special abilities
32 symptom cards to track your state of health
27 remedy cards to help you on your journey to escape the town
The items below are available only in the Deluxe Edition of the game.
9 custom pawns replace the standard pawns. Each are custom carved to match the characters in the game.
Available only in the Deluxe Edition.
Metal carts replace the standard carts.
Available only in the Deluxe Edition.
The Alms mini expansion includes 6 Alms cards and 6 metal coins to add another layer of deceit to gameplay.
Available only in the Deluxe Edition
In Bristol 1350 each player begins in one of the three carts behind the starting line. Your goal is to be on the first cart to escape from the town. However, if anyone on your cart has the plague when you finish, everyone on that cart loses! Play continues until an all-healthy cart crosses or until everyone has lost. Each player starts with two Symptom cards, numbered 1 through 4. If at any time during the game your Symptoms add up to 6 or greater, you have the plague! Use your turn to speed up your cart, to prevent outbreaks on your cart, or to gather remedies to use against your teammates (if you suspect they are hiding their true symptoms from you).
Bristol 1350 Deluxe Rules (English)
Note: Non-English rulebooks may be out of date or contain minor errors. Please refer to English rulebook for final rules.