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Salem

5 out of 5 based on 8 customer ratings
(8 customer reviews)

$24.99 $19.99

Accuse and defend your fellow townsfolk as you hunt down the witches of Salem. Act fast, before conspiracy turns you against your own.

Salem is a strategic card game of deception built for 4-12 Players, and is most suited for players aged 12-93. Estimated game time is 20-35 minutes. Game comes in antique-looking fake book box.

Successfully funded with 3,404 backers on Kickstarter in April 2015.

There is also a free iphone app that will read the script for the First Night and Night phases of the game. Just search the app store for “Salem Moderator.”

GAME CONTENTS

1 Faux Book Container
114 Cards (15 Town Hall, 39 Tryal, 60 Playing)
1 Thirty-second Hourglass
1 Instruction Manual (Includes character biographies)
14 Circle Tokens

In stock

SKU: FAC-SAL-1001

Product Description

Salem is a strategic card game of deception, built for 4-12 Players. It is most suited for players aged 12-93. Estimated game time is 25-35 minutes.

GAME CONTENTS
1 Faux Book Container
114 Cards (15 Town Hall, 39 Tryal, 60 Playing)
1 Thirty-second Hourglass
1 Instruction Manual (Includes character biographies)
14 Circle Tokens

The year is 1692, and it is a perilous time to live in the town of Salem, Massachusetts. One wrong step, or one misplaced accusation, and you could be the next witch to hang. “Salem” takes players into this perilous world and lets them re-live the tension, politics, and religious extremism that still has people talking about it 300 years later.

The game is packaged in a faux book box that closes magnetically. The game, disguised as a worn out leather book, can easily hide on your bookshelf and masquerade as an antique.

Players can play as prominent villagers from the old Salem town, and even read their bios in the instruction manual. The servant girl Mary Warren, pastor Samuel Parris, farmer John Proctor, storyteller Tituba, and beggar Sarah Good are some of the 12 characters featured in the game.

Players, each acting as one of these unique characters, are given 3-5 Tryal cards (depending on the number of players). These Tryal cards reveal the true identity of each player, “Witch” or “Not a Witch.”

During gameplay, players gather cards that they use to accuse, or defend, other players. Deciding who to trust is key to survival, since you can never play a card on yourself. When you suspect someone to be a witch, you can begin accusing them with red accusation cards. When enough accusations have been placed on one of the players, the player who lays the final accusation chooses one of that player’s Tryal cards to reveal. Once all “Witch” Tryal cards have been found, the villagers of Salem win.

Players can also use green and blue cards such as “Alibi”, “Stocks”, “Matchmaker”, “Asylum”, and “Scapegoat” to help or hurt their allies or enemies.

As players draw cards, they will eventually draw black cards that take immediate effect. One black card, “Night”, forces all players to close their eyes while the Witches choose someone to eliminate and the Constable chooses someone to potentially save. The other black card, “Conspiracy,” forces all players to take a face-down Tryal card from the player to their left. Killing witches quickly is essential, otherwise “Conspiracy” may soon have the whole town turned evil.

Before long, accusations will be flying, and screams of “She’s a WITCH!” will wake the neighbors. Will you be the hero who purges your town of witches, or will you be wrongly accused and hung for witchcraft? Or perhaps you will be a witch yourself, escape conviction, and bring Salem to the ground.

 

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Other Reviews

I played this with a regular game group these last two weekends and I have to say it is an absolute hit! We’re all very picky when it comes to our games and the fact that yours is universally requested shows just how excellent your final product is. 

-Will Godar

 

From me and my family and friends. Thank you. We finally broke out Salem on Saturday. I’ve played five times since that initial wonderful first game and each game has been wonderful, full of laughs and intrigue.

We played with 7 – 12 players each time and and each game has been vastly different to the last with one exception. One of our players always seems to end up in the stocks :)

One of our pickiest gamers said: “I want to play this immediately again” and he has never said that about anything. All that played over the weekend loved it and there hasn’t been a single player who said a bad thing. The artwork is beautiful, the box is beautiful and most importantly the game itself is beautiful.

-Matthew Graziano-Humphrey

It was massive HIT in Puerto Rico. New gamers and experienced gamers alike loved it. Love it, Salem easily rocketed to my top favorite games and now my party game of choice.

-Emmanual Ortiz Sotomayer

 

Download the full Salem Rulebook Here

 

Salem in the News

Additional Information

Weight 1 lbs
Dimensions 6.5 x 4.5 x 1.5 in

8 reviews for Salem

  1. 5 out of 5

    :

    Just received my copy yesterday. I have been really impressed with this game.

    First game with 5 players took about an hour with teaching. The gameplay was incredibly tense rather quickly. More so watching someone else accuse another player. The lack of control in those situations makes it much more exiting. I ended up letting others get the 7th accusation just for that sensation. Towards the late game I found my self terrified that I might get revealed. I had received the Witch card in the last conspiracy. Then as the tables turned and players I assumed were innocents were slammed with accusations, I noticed my heart rate jump and I hungered for their deaths. I’m not a fan of elimination games, but the spiral happened so fast that it was really fun.

    The next morning we played 3 more times each with four players. The games taking 20 then 10 then 40 minutes. Lucky catches of the Witch card ended the first two games quickly. It seems best when the game has time for the consipraxy to pass the Witch card at least once. But luckily there is an easy fix- just redeal and play again.

    I took a chance on this game and it’s an instant classic. At the low entry point, I’ll be buying several more as Christmas gifts. It’s super portable, and the magnetic clasp on the box is a really nice touch. Also since there are no KS exclusives there is no reason to hesitate on retail copies. I do really look forward to the mobile app storyteller, but the “Town Crier” mechanic worked really well from our first game. It is really amazing to see that even the lowest player count (4) works as well as it does. Usually there is some awkward mechanic to change things to shoehorn the lower player count.

    I can’t wait to see what this gaming team does next. I can easily say it surpasses Coup, Resistence and even One Night Werewolf for me.

    The only thing I’d like to see more of would be Character cards. There are plenty for the game and no more are needed, but if more could be added, even fictional, I would enjoy the expansion. The history included in the book is a really fun add to the atmosphere.

    I hope this helps you decide to pick up a copy. You won’t regret it.

  2. 5 out of 5

    :

    Played this game with some friends who were raving about it. Seemed confusing when trying to explain it, but when you actually start playing you pick it up really fast. It is SUPERB! Stayed up way too late playing. I’m getting one for my family and myself. Hope it becomes more widely available!

  3. 5 out of 5

    (verified owner):

    Our family of eight played this delightful game after our Thanksgiving dinner. It took us a while to figure out the strategy but soon we were all enjoying ourselves immensely. At one point, when the witches open their eyes, we all burst into laughter because all of us were witches but one. During the game, I was looking on relativefinder.org to see how many of the witches and main characters of the Salem Witch trials we were related too, and I discovered we were related to not only several “witches” but many townspeople as well. We look forward to another family rematch at Christmas. I am ordering two more copies. I bought 4 on Kickstarter to give to family and want to give some to additional friends.

  4. 5 out of 5

    :

    Just played it for the first time and it’s amazing!!! Our games group love it. Big hit. Please bring out expansions!!! We can’t wait to see more from you guys

  5. 5 out of 5

    :

    Had it for months, having got it from the kickstarter, but had just not had an opportunity to play it.

    Brought it to my local gaming store’s games night, and pulled it out towards the end of the evening.

    One game with six players, then another, then one with eight, 10, finally a game with 12 people. Lots of screaming, lots of cursing, particularly in the ‘last three words’ dying players were allowed.

    I’ve played werewolf/mafia games previously, and while they are enjoyable, the lack of strong game mechanics can quickly discourage players who are on the fence about the experience. Salem provides the same objective (find who amongst the players is hiding from you and trying to kill you), but with card playing mechanics which allow people to play a relatively simply ‘game’ while figuring out the suspicions.

    Really, a faultless game in achieving what it is setting out to do.

  6. 5 out of 5

    :

    My friends and I play this game all the time. It was good the first time we played and only has gotten better with each time. It’s super fun :)

  7. 5 out of 5

    :

    I would recommend this game for anyone. Me, my brother and my sister decided to try playing a game with three people (even though it was said to be impossible), as long as you remove the conspiracy and the black cat cards, the game is totally fun. A three-person game can get boring after a while, so I wouldn’t play them too often. I thought this game was a blast though and would recommend it for everyone.

  8. 5 out of 5

    :

    One of the best games I’ve played. A “must” if you like hidden role deduction games.

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